OrochiTabris a écrit :I've found it to run very nicely on my Deck (most of these bullet-heaven/twin-stick shooters do), and the menus are all accessible without having to resort to an emulated mouse control (which is almost as important as performance, I think).Īdditionally, if releasing the aiming stick didn't reset the crosshair, that would also be nice. Which will still be necessary much of the time, but there are situations where I'm just running and shooting at a mob of melee enemies. This makes it possible to just set a firing angle and focus on moving, without having to hold the stick in that direction. Just a thin line, probably white, maybe with a drop shadow, and 50% opacity, would work.Īdditionally, if releasing the aiming stick didn't reset the crosshair, that would also be nice. Which isn't impossible, but it's not nearly as intuitive, and I do way better with mouse aiming because of it. Using an analog stick, since it's harder to place the crosshair precisely somewhere,you have to eyeball the space between the player and crosshair. This isn't needed with the mouse, since it's easy to just point and shoot (though some might like it anyway). That said, it would be nice if, for those using a Deck or controller, an option were offered that toggles a line between the player and the crosshair, showing where the bullet will travel. I've found it to run very nicely on my Deck (most of these bullet-heaven/twin-stick shooters do), and the menus are all accessible without having to resort to an emulated mouse control (which is almost as important as performance, I think).
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